![cover image](/brain/images/marcus_schmickler-altars_of_science.jpg)
I must specify before the review that, although this release is packaged as a dual disc, containing the stereo mix of the piece on one side, and a 5.1 DVD compatible surround sound mix on the other, that my copy was only of the stereo mix, so I cannot completely speak for how the surround portion is. However, given the layering and disorienting phasing and panning of channels in the stereo version, I can only imagine the surround mix is even more fascinating if you have the equipment to fully enjoy it.
Altars of Science is a single piece of computer generated chaos, split across eight individual tracks, indexed for ease of listening. The track dives in with the electronic noise, buzzing, distortion, sharp piercing tones, air raid sirens, all things that make for uneasy listening. There is no gentle introduction to science, just a quick dive into the mechanization. The piece begins to calm, if only somewhat, by focusing more in swells and pulses of noise, akin to cars racing by on a freeway, rendered via an old Atari video game. Glitch type outbursts are unexpected and a bit shocking at times, punctuating the mix with even more volume and force. Then, like an unprepared spacecraft re-entering orbit, the sounds begin to come apart, like pieces flying off and burning in the atmosphere, represented through stutters and digital time stretching.
Later, the panning and shifting of the computer-based noise is like a swarm of insects, their tiny wings amplified to defining volumes, coming together to destroy an old mainframe computer a la the kind in Wargames, all flashy lights and meaningless bleeps. The buzzes mix with the dying beeps of the machinery, a bit of nature triumphing over science. The culmination of the disc is a final bit of minimalism, buried clicks and scratches, some stuttering, much more mellow and less aggressive than the previous parts of the work, the calm reflection after the previous storm.
Schmickler's Altars of Science has enough harshness and chaos to appeal to fans of harsh realms despite being a work of electronic composition. Although he has previously worked in more conventional and pop-like genres, this is purely experimental. It is hard to say whether this is one man improvising with his laptop, or something that was planned, programmed and scored beforehand. In the end, it really doesn't matter worth a damn, because the final result is exemplary.
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